Game Review: Limbo
- August 17th, 2011
- By Zerga
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Maybe you have played the 1991 platformer ‘Another World‘ back in the Amiga or in my case Atari times. I remember the very smooth animations which in those days were just awesome compared to the frame-by-frame pixel animation most of the games had. Without any textures however the game got a certain minimalistic feel. This is what Limbo (Latin limbus, edge or boundary, referring to the “edge” of Hell) reminds me of. But I am not comparing. It is fresh. It is more creepy. And this is due to two simple design decisions: first of all it is all black and white, with an old flickering camera effect and all shapes are drawn as silhouettes only. Second, there is no music whatsoever. Just sounds and some ambient noise. And those are just awesome! Footsteps, flies and… what is that noise coming from the bushes over there?